Diagrams Support

Create SVG diagrams using GoAT or Mermaid in FixIt

Note
This article was last updated on 2023-03-22, the content may be out of date.
Note

Hugo v0.93.0 or later is required for using fenced code blocks and markdown render hooks to display diagrams.

Check out the mermaid shortcode if you have to use an older version of Hugo.

GoATGo ASCII Tool is a Go implementation of markdeep.mini.js’s ASCII diagram generator.

To use GoAT, simply place the ASCII input inside a code block with the language set to goat.

1
2
3
```goat
// ASCII input here
```

Here are some examples of generated SVGs using GoAT.

More examples are available.

1
2
3
4
5
6
7
8
9
```goat
          .               .                .               .--- 1          .-- 1     / 1
         / \              |                |           .---+            .-+         +
        /   \         .---+---.         .--+--.        |   '--- 2      |   '-- 2   / \ 2
       +     +        |       |        |       |    ---+            ---+          +
      / \   / \     .-+-.   .-+-.     .+.     .+.      |   .--- 3      |   .-- 3   \ / 3
     /   \ /   \    |   |   |   |    |   |   |   |     '---+            '-+         +
     1   2 3   4    1   2   3   4    1   2   3   4         '--- 4          '-- 4     \ 4
```
123412341234123412341234
1
2
3
4
5
6
7
8
9
```goat
           .-.           .-.           .-.           .-.           .-.           .-.
          |   |         |   |         |   |         |   |         |   |         |   |
       .---------.   .--+---+--.   .--+---+--.   .--|   |--.   .--+   +--.   .------|--.
      |           | |           | |   |   |   | |   |   |   | |           | |   |   |   |
       '---------'   '--+---+--'   '--+---+--'   '--|   |--'   '--+   +--'   '--|------'
          |   |         |   |         |   |         |   |         |   |         |   |
           '-'           '-'           '-'           '-'           '-'           '-'
```
1
2
3
4
5
6
7
8
9
```goat
                ________                            o        *          *   .--------------.
   *---+--.    |        |     o   o      |         ^          \        /   |  .----------.  |
       |   |    '--*   -+-    |   |      v        /            \      /    | |  <------.  | |
       |    '----->       .---(---'  --->*<---   /      .+->*<--o----'     | |          | | |
   <--'  ^  ^             |   |                 |      | |  ^    \         |  '--------'  | |
          \/        *-----'   o     |<----->|   '-----'  |__|     v         '------------'  |
          /\                                                               *---------------'
```
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
```goat
   o--o    *--o     /  /   *  o  o o o o   * * * *   o o o o   * * * *      o o o o   * * * *
   o--*    *--*    v  v   ^  ^   | | | |   | | | |    \ \ \ \   \ \ \ \    / / / /   / / / /
   o-->    *-->   *  o   /  /    o * v '   o * v '     o * v \   o * v \  o * v /   o * v /
   o---    *---
                                 ^ ^ ^ ^   . . . .   ^ ^ ^ ^   \ \ \ \      ^ ^ ^ ^   / / / /
   |  |   *  o  \  \   *  o      | | | |   | | | |    \ \ \ \   \ \ \ \    / / / /   / / / /
   v  v   ^  ^   v  v   ^  ^     o * v '   o * v '     o * v \   o * v \  o * v /   o * v /
   *  o   |  |    *  o   \  \

   <--o   <--*   <-->   <---      ---o   ---*   --->   ----      *<--   o<--   -->o   -->*
```
1
2
3
4
5
6
7
```goat
  o o o o o  * * * * *  * * o o *    o o o      * * *      o o o     · * · · ·     · · ·
  o o o o o  * * * * *  o o o o *   o o o o    * * * *    * o * *    · * * · ·    · · · ·
  o o o o o  * * * * *  o * o o o  o o o o o  * * * * *  o o o o o   · o · · o   · · * * ·
  o o o o o  * * * * *  o * o o o   o o o o    * * * *    o * o o    · · · · o    · · * ·
  o o o o o  * * * * *  * * * * o    o o o      * * *      o * o     · · · · ·     · · *
```
··································
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
```goat
   .---.       .-.        .-.       .-.                                       .-.
   | A +----->| 1 +<---->| 2 |<----+ 4 +------------------.                  | 8 |
   '---'       '-'        '+'       '-'                    |                  '-'
                           |         ^                     |                   ^
                           v         |                     v                   |
                          .-.      .-+-.        .-.      .-+-.      .-.       .+.       .---.
                         | 3 +---->| B |<----->| 5 +---->| C +---->| 6 +---->| 7 |<---->| D |
                          '-'      '---'        '-'      '---'      '-'       '-'       '---'
```
A1234B5C687D
1
2
3
4
5
6
7
8
9
```goat
       ___     ___      .---+---+---+---+---.     .---+---+---+---.  .---.   .---.
   ___/   \___/   \     |   |   |   |   |   |    / \ / \ / \ / \ /   |   +---+   |
  /   \___/   \___/     +---+---+---+---+---+   +---+---+---+---+    +---+   +---+
  \___/ b \___/   \     |   |   | b |   |   |    \ / \a/ \b/ \ / \   |   +---+   |
  / a \___/   \___/     +---+---+---+---+---+     +---+---+---+---+  +---+ b +---+
  \___/   \___/   \     |   | a |   |   |   |    / \ / \ / \ / \ /   | a +---+   |
      \___/   \___/     '---+---+---+---+---'   '---+---+---+---'    '---'   '---'
```
abababab
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
```goat
    .----.        .----.
   /      \      /      \            .-----+-----+-----.
  +        +----+        +----.      |     |     |     |          .-----+-----+-----+-----+
   \      /      \      /      \     |     |     |     |         /     /     /     /     /
    +----+   B    +----+        +    +-----+-----+-----+        +-----+-----+-----+-----+
   /      \      /      \      /     |     |     |     |       /     /     /     /     /
  +   A    +----+        +----+      |     |  B  |     |      +-----+-----+-----+-----+
   \      /      \      /      \     +-----+-----+-----+     /     /  A  /  B  /     /
    '----+        +----+        +    |     |     |     |    +-----+-----+-----+-----+
          \      /      \      /     |  A  |     |     |   /     /     /     /     /
           '----'        '----'      '-----+-----+-----'  '-----+-----+-----+-----+
```
ABABAB
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
```goat
+-------------------+                           ^                      .---.
|    A Box          |__.--.__    __.-->         |      .-.             |   |
|                   |        '--'               v     | * |<---        |   |
+-------------------+                                  '-'             |   |
                       Round                                       *---(-. |
  .-----------------.  .-------.    .----------.         .-------.     | | |
 |   Mixed Rounded  | |         |  / Diagonals  \        |   |   |     | | |
 | & Square Corners |  '--. .--'  /              \       |---+---|     '-)-'       .--------.
 '--+------------+-'  .--. |     '-------+--------'      |   |   |       |        / Search /
    |            |   |    | '---.        |               '-------'       |       '-+------'
    |<---------->|   |    |      |       v                Interior                 |     ^
    '           <---'      '----'   .-----------.              ---.     .---       v     |
 .------------------.  Diag line    | .-------. +---.              \   /           .     |
 |   if (a > b)     +---.      .--->| |       | |    | Curved line  \ /           / \    |
 |   obj->fcn()     |    \    /     | '-------' |<--'                +           /   \   |
 '------------------'     '--'      '--+--------'      .--. .--.     |  .-.     +Done?+-'
    .---+-----.                        |   ^           |\ | | /|  .--+ |   |     \   /
    |   |     | Join        \|/        |   | Curved    | \| |/ | |    \    |      \ /
    |   |     +---->  o    --o--        '-'  Vertical  '--' '--'  '--  '--'        +  .---.
 <--+---+-----'       |     /|\                                                    |  | 3 |
                      v                             not:line    'quotes'        .-'   '---'
  .-.             .---+--------.            /            A || B   *bold*       |        ^
 |   |           |   Not a dot  |      <---+---<--    A dash--is not a line    v        |
  '-'             '---------+--'          /           Nor/is this.            ---
```
&AMSioiqfbBxujoea(-xdra>efR>coCnuob(nr))dneeJdrosinNoRDtoiuaangddloitneDiagonalsCVuerrvteidcalnotANC:ouldrriAa/Ivnsineehstd-e-trlBihiision'sreqn.u*oobttoelasd'*lineDonSee?arc3h

Mermaid is a JavaScript-based diagramming and charting tool that renders Markdown-inspired text definitions to create and modify diagrams dynamically. It lets you create diagrams and visualizations using text and code.

To use Mermaid, simply place the mermaid code inside a code block with the language set to mermaid.

1
2
3
```mermaid
// mermaid diagram code here
```

Here are some examples of generated SVGs using Mermaid.

All Flowcharts are composed of nodes, geometric shapes and edges, the arrows or lines. The mermaid code defines the way that these nodes and edges are made and interact.

1
2
3
4
5
6
7
```mermaid
graph TD;
    A-->B;
    A-->C;
    B-->D;
    C-->D;
```
A
B
C
D

A Sequence diagram is an interaction diagram that shows how processes operate with one another and in what order.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
```mermaid
sequenceDiagram
    participant Alice
    participant Bob
    Alice->>John: Hello John, how are you?
    loop Healthcheck
        John->>John: Fight against hypochondria
    end
    Note right of John: Rational thoughts <br/>prevail!
    John-->>Alice: Great!
    John->>Bob: How about you?
    Bob-->>John: Jolly good!
```
AliceBobJohnloop[Healthcheck]Rational thoughts prevail!Hello John, how are you?Fight against hypochondriaGreat!How about you?Jolly good!AliceBobJohn

The class diagram is the main building block of object-oriented modelling. It is used for general conceptual modelling of the structure of the application, and detailed modelling translating the models into programming code. Class diagrams can also be used for data modelling. The classes in a class diagram represent both the main elements, interactions in the application, and the classes to be programmed.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
```mermaid
classDiagram
Class01 <|-- AveryLongClass : Cool
Class03 *-- Class04
Class05 o-- Class06
Class07 .. Class08
Class09 --> C2 : Where am i?
Class09 --* C3
Class09 --|> Class07
Class07 : equals()
Class07 : Object[] elementData
Class01 : size()
Class01 : int chimp
Class01 : int gorilla
Class08 <--> C2: Cool label
```
Cool
Where am i?
Cool label
Class01
int chimp
int gorilla
size()
AveryLongClass
Class03
Class04
Class05
Class06
Class07
Object[] elementData
equals()
Class08
Class09
C2
C3

Mermaid can render state diagrams. The syntax tries to be compliant with the syntax used in plantUml as this will make it easier for users to share diagrams between mermaid and plantUml.

Example state diagram mermaid input:

1
2
3
4
5
6
7
8
9
```mermaid
stateDiagram-v2
    [*] --> Still
    Still --> [*]
    Still --> Moving
    Moving --> Still
    Moving --> Crash
    Crash --> [*]
```

The rendered output looks like this:

Still
Moving
Crash

An entity–relationship diagram (or ER diagram) describes interrelated things of interest in a specific domain of knowledge. A basic ER diagram is composed of entity types (which classify the things of interest) and specifies relationships that can exist between entities (instances of those entity types).

1
2
3
4
5
6
```mermaid
erDiagram
    CUSTOMER ||--o{ ORDER : places
    ORDER ||--|{ LINE-ITEM : contains
    CUSTOMER }|..|{ DELIVERY-ADDRESS : uses
```
CUSTOMERORDERLINE-ITEMDELIVERY-ADDRESSplacescontainsuses

User journey diagrams describe at a high level of detail exactly what steps different users take to complete a specific task within a system, application or website. This technique shows the current (as-is) user workflow, and reveals areas of improvement for the to-be workflow.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
```mermaid
journey
    title My working day
    section Go to work
      Make tea: 5: Me
      Go upstairs: 3: Me
      Do work: 1: Me, Cat
    section Go home
      Go downstairs: 5: Me
      Sit down: 5: Me
```
My working dayCatMe
Go to work
Go to work
Me
Make tea
Make tea
Me
Go upstairs
Go upstairs
MeCat
Do work
Do work
Go home
Go home
Me
Go downstairs
Go downstairs
Me
Sit down
Sit down
My working day

A Gantt chart is a type of bar chart, first developed by Karol Adamiecki in 1896, and independently by Henry Gantt in the 1910s, that illustrates a project schedule and the amount of time it would take for any one project to finish. Gantt charts illustrate numbers of days between the start and finish dates of the terminal elements and summary elements of a project.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
```mermaid
gantt
dateFormat  YYYY-MM-DD
title Adding GANTT diagram to mermaid
excludes weekdays 2014-01-10

section A section
Completed task            :done,    des1, 2014-01-06,2014-01-08
Active task               :active,  des2, 2014-01-09, 3d
Future task               :         des3, after des2, 5d
Future task2               :         des4, after des3, 5d
```
Adding GANTT diagram to mermaid2014-01-072014-01-092014-01-112014-01-132014-01-152014-01-172014-01-192014-01-212014-01-23Completed task Active task Future task Future task2 A sectionAdding GANTT diagram to mermaid

Mermaid can render Pie Chart diagrams.

Example pie chart mermaid input:

1
2
3
4
5
6
```mermaid
pie
    "Dogs" : 386
    "Cats" : 85
    "Rats" : 15
```

The rendered output looks like this:

79%17%3%DogsCatsRats

A Requirement diagram provides a visualization for requirements and their connections, to each other and other documented elements. The modeling specs follow those defined by SysML v1.6.

Example requirement diagram mermaid input:

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
```mermaid
requirementDiagram

requirement test_req {
id: 1
text: the test text.
risk: high
verifymethod: test
}

element test_entity {
type: simulation
}

test_entity - satisfies -> test_req
```

The rendered output looks like this:

<<Requirement>>test_reqId: 1Text: the test text.Risk: HighVerification: Test<<Element>>test_entityType: simulationDoc Ref: None<<satisfies>>

A Git Graph is a pictorial representation of git commits and git actions(commands) on various branches.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
```mermaid
gitGraph
    commit
    branch hotfix
    checkout hotfix
    commit
    branch develop
    checkout develop
    commit id:"ash" tag:"abc"
    branch featureB
    checkout featureB
    commit type:HIGHLIGHT
    checkout main
    checkout hotfix
    commit type:NORMAL
    checkout develop
    commit type:REVERSE
    checkout featureB
    commit
    checkout main
    merge hotfix
    checkout featureB
    commit
    checkout develop
    branch featureA
    commit
    checkout develop
    merge hotfix
    checkout featureA
    commit
    checkout featureB
    commit
    checkout develop
    merge featureA
    branch release
    checkout release
    commit
    checkout main
    commit
    checkout release
    merge main
    checkout develop
    merge release
```
mainhotfixdevelopfeatureBfeatureArelease0-c8116601-478ad24ashabc3-131432b4-528892f5-4f3a3b46-fbb1d388-b70cc419-b39110d11-ab1391012-480760214-040f67115-bf8d671

C4 Diagram: This is an experimental diagram for now. The syntax and properties can change in future releases. Proper documentation will be provided when the syntax is stable.

Mermaid’s c4 diagram syntax is compatible with plantUML. See example below:

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
```mermaid
    C4Context
      title System Context diagram for Internet Banking System
      Enterprise_Boundary(b0, "BankBoundary0") {
        Person(customerA, "Banking Customer A", "A customer of the bank, with personal bank accounts.")
        Person(customerB, "Banking Customer B")
        Person_Ext(customerC, "Banking Customer C", "desc")

        Person(customerD, "Banking Customer D", "A customer of the bank, <br/> with personal bank accounts.")

        System(SystemAA, "Internet Banking System", "Allows customers to view information about their bank accounts, and make payments.")

        Enterprise_Boundary(b1, "BankBoundary") {

          SystemDb_Ext(SystemE, "Mainframe Banking System", "Stores all of the core banking information about customers, accounts, transactions, etc.")

          System_Boundary(b2, "BankBoundary2") {
            System(SystemA, "Banking System A")
            System(SystemB, "Banking System B", "A system of the bank, with personal bank accounts. next line.")
          }

          System_Ext(SystemC, "E-mail system", "The internal Microsoft Exchange e-mail system.")
          SystemDb(SystemD, "Banking System D Database", "A system of the bank, with personal bank accounts.")

          Boundary(b3, "BankBoundary3", "boundary") {
            SystemQueue(SystemF, "Banking System F Queue", "A system of the bank.")
            SystemQueue_Ext(SystemG, "Banking System G Queue", "A system of the bank, with personal bank accounts.")
          }
        }
      }

      BiRel(customerA, SystemAA, "Uses")
      BiRel(SystemAA, SystemE, "Uses")
      Rel(SystemAA, SystemC, "Sends e-mails", "SMTP")
      Rel(SystemC, customerA, "Sends e-mails to")

      UpdateElementStyle(customerA, $fontColor="red", $bgColor="grey", $borderColor="red")
      UpdateRelStyle(customerA, SystemAA, $textColor="blue", $lineColor="blue", $offsetX="5")
      UpdateRelStyle(SystemAA, SystemE, $textColor="blue", $lineColor="blue", $offsetY="-10")
      UpdateRelStyle(SystemAA, SystemC, $textColor="blue", $lineColor="blue", $offsetY="-40", $offsetX="-50")
      UpdateRelStyle(SystemC, customerA, $textColor="red", $lineColor="red", $offsetX="-50", $offsetY="20")

      UpdateLayoutConfig($c4ShapeInRow="3", $c4BoundaryInRow="1")
```
<<person>>Banking Customer AA customer of the bank, with personal bank accounts.<<person>>Banking Customer B<<external_person>>Banking Customer Cdesc<<person>>Banking Customer DA customer of the bank, with personal bank accounts.<<system>>Internet Banking SystemAllows customers to view information about their bank accounts, and make payments.<<external_system_db>>Mainframe Banking SystemStores all of the core banking information about customers, accounts, transactions, etc.<<external_system>>E-mail systemThe internal Microsoft Exchange e-mail system.<<system_db>>Banking System D DatabaseA system of the bank, with personal bank accounts.<<system>>Banking System A<<system>>Banking System BA system of the bank, with personal bank accounts. next line.BankBoundary2[ENTERPRISE]<<system_queue>>Banking System F QueueA system of the bank.<<external_system_queue>>Banking System G QueueA system of the bank, with personal bank accounts.BankBoundary3[boundary]BankBoundary[ENTERPRISE]BankBoundary0[ENTERPRISE]UsesUsesSends e-mails[SMTP]Sends e-mails toSystem Context diagram for Internet Banking System
  • Bump Mermaid from 9.x to 10.x
  • Bump Mermaid from 9.x to 10.x

Available themes are as follows:

  1. default - This is the default theme for all diagrams.
  2. neutral - This theme is great for black and white documents that will be printed.
  3. dark - This theme goes well with dark-colored elements or dark-mode.
  4. forest - This theme contains shades of green.
  5. base - This is the only theme that can be modified. Use this theme as the base for customizations.

Head to the Theme Configuration | Mermaid page to learn more about dynamic and integrated theme configuration.

You can configure mermaid themes globally in config.toml via the params.mermaid parameter.

To customize the theme of an individual diagram, use the init directive.

Example of init directive setting the theme to forest:

1
2
3
4
5
```mermaid
%%{init: {'theme':'forest'}}%%
  graph TD
    a --> b
```
a
b
Buy me a coffee~
Alipay
WeChat Pay
0%